Time-Stop
Core ability that freezes enemies, projectiles, and the clock while the player repositions.
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A focused tracker for the systems and progression concepts covered by this wiki.
Core ability that freezes enemies, projectiles, and the clock while the player repositions.
The run-ending time resource; the exact in-game label should be rechecked after each update.
Story lead and independently described starter example.
Build-shaping upgrades covered by the official Tech Chip guide.
Auto-attacking weapons shape melee, ranged, or flexible routes.
Equipment used as part of the Time-Stop release plan.
Between-run hub for permanent progression.
The in-game reference system. v1.0.13 relaxed two 100% collection achievements; v1.0.15 added three listed chips to the game and removed Piercing Damage Upgrade from the Handbook.
Officially named Avatar. Patches through v1.0.13 fixed multiple bleed-build and Stage 3 edge cases.
Officially named Avatar. v1.0.13 fixed its Bonus Coin Tech Chip applying multiple times.
Officially named weapon. Patch v1.0.9 fixed unintended resource replication.
Patch v1.0.10 fixed quality improvement negatively affecting this item.
Patch v1.0.10 fixed projectiles failing to register hits correctly.
Patch v1.0.10 fixed incorrect positioning when moving across certain rooms.
Patch v1.0.9 fixed the training-dummy damage problem after the first stun.
Named Tech Chip whose functionality was fixed in patch v1.0.6.
Patch v1.0.11 fixed descriptions that did not identify the affected slot.
Named Tech Chip cited in the v1.0.10 sound-effect adjustment.
v1.0.11 fixed the full-inventory extraction case; v1.0.13 later fixed the saved-loadout issue after a Gabriella reset.
NPC associated with resetting Time Machine upgrades; v1.0.13 fixed the saved loadout becoming unadjustable after some resets.
Officially named encounter in the v1.0.10 Blossom Blade and Boomerang Slot Module crash fix.
v1.0.13 stops encounter bosses entering berserk and updates shared Stage 3 and 4 berserk behavior.
v1.0.13 rebalances the final boss and true-ending cases; v1.0.15 still lists enemies falling through the floor as a known blocker.
Patch v1.0.11 fixed a command prompt that could appear in Korean instead of the selected language.
Named Tech Chip whose functionality was fixed in v1.0.12.
Windborne Spearmaster-specific buff named in the v1.0.11 known issues. v1.0.13 neither restates nor explicitly resolves that older warning.
v1.0.12 fixed giving up while holding this item not ending the run as intended.
v1.0.12 fixed gamepad navigation when locked entries sit between unlocked entries.
v1.0.12 fixed the incorrectly displayed four-piece set effect.
Frost Moon Hacker Tech Chip whose effect applying multiple times was fixed in v1.0.13.
Stage 2 boss whose Time-Stop-cooldown-increase pattern was removed in v1.0.13.
v1.0.13 fixed a case where this Score Shop selection could not be selected.
v1.0.13 fixed its effect destroying the training dummy.
Added in v1.0.15.0; the official note says it increases Burn Chance.
v1.0.15.0 fixed incorrect values displayed in this chip's UI.
Listed in the Handbook but missing from play until v1.0.15.0 added it to the game.
Listed in the Handbook but missing from play until v1.0.15.0 added it to the game.
Listed in the Handbook but missing from play until v1.0.15.0 added it to the game.
Removed from the Handbook in v1.0.15.0; do not treat it as a current completion target.