Ascend to ZERO - Official Launch Trailer | OUT NOW!
Flyway Games
The live official launch trailer from the Flyway Games playlist.
Why it is useful: A concise first look at the released game without relying on fan-site screenshots.
Watch on YouTube
Build a better run with fast guides for Time-Stop combat, Avatars, Tech Chips, bosses, and progression.
Start with the launch trailer, then watch short lessons for Time-Stop, Tech Chips, and Gadgets.
Flyway Games
The live official launch trailer from the Flyway Games playlist.
Why it is useful: A concise first look at the released game without relying on fan-site screenshots.
Watch on YouTubeFlyway Games
An official mechanic-introduction clip focused on the game's defining Time-Stop combat idea.
Why it is useful: A fast visual orientation before reading the timing decision guide.
Watch on YouTubeFlyway Games
The official short specifically labels Tech Chips as a route to varied combat styles.
Why it is useful: Understanding why the planner recommends tags and directions instead of unsupported DPS totals.
Watch on YouTubeFlyway Games
An official beginner-oriented Gadget guide retained without inferring named loadout conclusions from its title.
Why it is useful: Seeing the role of the Gadget system before choosing a broad planner direction.
Watch on YouTubeLearn one decision at a time, from the first freeze to the next boss and build choice.

Freeze the board, reposition, and prepare the release before the clock becomes the real enemy.
Open guide
Use weapon direction, Tech Chip tags, and survival needs to make each pickup decision faster.
Open guide
Protect a movement lane, keep a time reserve, and release from a position that leaves an exit.
Open guide
Judge an Avatar by how clearly its skill supports the route you are trying to complete.
Open guideThe first run begins with 30 seconds. Time-Stop freezes the clock and board while you move, then the release resolves your prepared actions.
Read the progression guide

Treat the clock as the run-ending resource, use Time-Stop to make deliberate space, and turn every return to the Bunker into one measured improvement.
Updated 2026-08-02
Patch v1.0.16.0 from August 5 restores difficulty-specific leaderboards, significantly raises the maximum level, adjusts Final Result DPS display, improves stability, and retains two known issues.
Updated 2026-08-17
Flyway's July 31 roadmap targets v1.1.0 in summer, v1.2.0 and v1.3.0 in fall, and v1.4.0 in winter, but the official graphic says timing and details may change.
Updated 2026-08-02
The v1.0.13.0 boss rebalance remains relevant, and v1.0.16.0 still lists enemies falling through the floor as a Stage 4 progression blocker.
Updated 2026-08-17
Update to v1.0.15.0: Death by Boiling Oil, Time Master, and Interest now appear in play, while Piercing Damage Upgrade is no longer a Handbook target.
Updated 2026-08-02
The best build is the smallest coherent set of choices that fixes the current blocker: clock, safety, routing, or target pressure.
Updated 2026-08-02
Compare how each Avatar creates space, clears pressure, and supports the route you actually play.
Choose an AvatarPick a direction that protects the run first. The planner explains every recommendation with tags, tradeoffs, and alternatives.
Use the beginner guide for a clean first route, or open the planner when you know what is ending the run.