Update to v1.0.15.0: Death by Boiling Oil, Time Master, and Interest now appear in play, while Piercing Damage Upgrade is no longer a Handbook target.
The v1.0.15.0 Handbook list has four important changes
Patch v1.0.15.0 adds Death by Boiling Oil, Time Master, and Interest to the game after those Tech Chips appeared in the Handbook without appearing in play. It also removes Piercing Damage Upgrade from the Handbook. Update before spending another run searching for one of these four entries.
The earlier v1.0.13.0 change remains relevant: the achievements tied to 100% enemy collection and 100% player-upgrade completion no longer require every level of the relevant entries. Inventory cleanup is also safer after fixes across v1.0.12.0 through v1.0.15.0, including the newest Warehouse over-capacity swap fix.
Achievement requirements
Two 100% Handbook achievements no longer require every level of the relevant entries.
Now obtainable
Death by Boiling Oil, Time Master, and Interest were added to the game in v1.0.15.0.
Removed target
Piercing Damage Upgrade was removed from the Handbook in v1.0.15.0.
Track locally
Use the wiki tracker as a personal checklist while the current in-game Handbook remains authoritative.

Do this first
- 1Open the live Handbook
Use current undiscovered entries as the checklist instead of an old static list.
- 2Recheck former shop-only items
Patch v1.0.10.0 added other acquisition methods for this group.
- 3Retest the 100% goals
v1.0.13.0 no longer requires every level of the relevant enemies and player upgrades for the two named achievements.
- 4Recheck four chip entries
Look for Death by Boiling Oil, Time Master, and Interest in play; stop chasing Piercing Damage Upgrade after it was removed.
- 5Retest fixed storage paths
Over-capacity equipment loss, warehouse save loss, Random Box selection, and Warehouse over-capacity swapping received fixes.
Completion blocker checklist
| Missing entry or reward | Patch context | Action |
|---|---|---|
| Item formerly seen only in Shop or Score Shop | New acquisition methods added | Recheck live sources and normal play routes |
| Stage 3 special-encounter reward | Disappearing monsters fixed in v1.0.10.0 | Retest on the current build |
| Extracted Time Fragments with full inventory | Fixed in v1.0.11.0 | Retest before following old inventory advice |
| 100% enemy collection achievement | Every enemy level is no longer required in v1.0.13.0 | Recheck completion after updating |
| 100% player-upgrade achievement | Every upgrade level is no longer required in v1.0.13.0 | Recheck completion after updating |
| Death by Boiling Oil / Time Master / Interest | Added to the game in v1.0.15.0 after appearing only in the Handbook | Update and check current acquisition routes |
| Piercing Damage Upgrade | Removed from the Handbook in v1.0.15.0 | Do not chase it as a current completion target |
| Score Shop reward missing after a run | Reward appearance issue fixed | Retest the same reward path |
| Random Box cannot be selected | Selection issue fixed in v1.0.13.0 | Retest in the Score Shop |
| Warehouse item disappears | Save-loss case fixed in v1.0.13.0 | Update before repeating storage steps |
Use this flow
- 01Update the game
- 02Open live Handbook
- 03Choose one missing entry
- 04Check acquisition route
- 05Retest fixed blocker
- 06Mark result locally
Related video
Ascend to ZERO | Diverse Combat Styles! | Game Guide Video: TechChip Edition
Flyway Games
The official short specifically labels Tech Chips as a route to varied combat styles.
Why it is useful: Understanding why the planner recommends tags and directions instead of unsupported DPS totals.
Watch on YouTubeCommon mistakes
Do
Change one decision, measure the result, and keep the source trail visible.
Avoid
- Using a pre-v1.0.10 shop-only route
- Grinding every entry level after v1.0.13.0
- Chasing Piercing Damage Upgrade
- Assuming the three restored chips existed in older builds
FAQ
Did v1.0.10.0 change Handbook completion?
Yes. The official notes added acquisition methods for items that had previously appeared only in the Shop or Score Shop.
What did v1.0.13.0 change for completion?
It relaxed two 100% collection achievements, removed certain unobtainable Tech Chips from the Handbook, and fixed several equipment, warehouse, quest, and Score Shop blockers.
What did v1.0.15.0 change in the Handbook?
It added Death by Boiling Oil, Time Master, and Interest to the game, and removed Piercing Damage Upgrade from the Handbook.
Do the two 100% achievements require every entry level?
The v1.0.13.0 developer note says they previously required every level and that the requirements have now been relaxed.
Does the wiki tracker connect to the game?
No. It is a local checklist; the current in-game Handbook remains the authority.
Sources
Official patch covering final-boss progression, Stage 3 rewards, Blossom Blade bleed crashes, item acquisition, and current known issues.
Official patch covering progression, inventory, Handbook, Tech Chips, stats, Linux stability, Score Shop rewards, and temporary leaderboard removal.
Official patch fixing inventory duplication, several named Tech Chip issues, Fate Editor gamepad navigation, King of Charge display, a Tech Chip UI freeze, and Final Lesson run-ending behavior.
Ascend to ZERO Patch Notes - v1.0.13.0 (+v1.0.14.0)
Flyway Games / Steam / accessed 2026-08-02
Official combined v1.0.13.0 and v1.0.14.0 post adding inventory name sorting, fixing stability and progression issues, relaxing two Handbook achievement requirements, and rebalancing boss behavior in Stages 2, 3, and 4. The post does not provide a separate player-facing v1.0.14.0 change list.
Official patch adding the Branding Tech Chip, restoring three Handbook-listed chips to the game, removing Piercing Damage Upgrade from the Handbook, fixing Cycle of Pain UI values, and retaining two known issues.
Ascend to ZERO: A Time-Bending Roguelike Sharpened to the Last Second
Xbox Wire / Flyway Games / accessed 2026-07-16
Detailed first-party explanation of the opening timer, Time-Stop, auto-attacks, growth, difficulty, Handbook, and late-game routing.
