Completion route

Ascend to ZERO Handbook Completion Guide

Plan Handbook cleanup with v1.0.15.0's three restored Tech Chips, one removed entry, relaxed achievements, and inventory fixes.

Updated 2026-08-02Reference / 7 min
Ascend to ZERO inventory and collection interface from official media
Handbook completion depends on current acquisition routes, inventory state, and patch version.

Acquisition routes and achievement requirements can change again. Use the current in-game Handbook after updating.

Quick answer

Update to v1.0.15.0: Death by Boiling Oil, Time Master, and Interest now appear in play, while Piercing Damage Upgrade is no longer a Handbook target.

Route changeNew item acquisition methods
Handbook patchv1.0.15.0
100% achievementsRequirements relaxed
v1.0.15 entries3 added / 1 removed

The v1.0.15.0 Handbook list has four important changes

Patch v1.0.15.0 adds Death by Boiling Oil, Time Master, and Interest to the game after those Tech Chips appeared in the Handbook without appearing in play. It also removes Piercing Damage Upgrade from the Handbook. Update before spending another run searching for one of these four entries.

The earlier v1.0.13.0 change remains relevant: the achievements tied to 100% enemy collection and 100% player-upgrade completion no longer require every level of the relevant entries. Inventory cleanup is also safer after fixes across v1.0.12.0 through v1.0.15.0, including the newest Warehouse over-capacity swap fix.

Achievement requirements

Two 100% Handbook achievements no longer require every level of the relevant entries.

Now obtainable

Death by Boiling Oil, Time Master, and Interest were added to the game in v1.0.15.0.

Removed target

Piercing Damage Upgrade was removed from the Handbook in v1.0.15.0.

Track locally

Use the wiki tracker as a personal checklist while the current in-game Handbook remains authoritative.

Ascend to ZERO item selection from an official screenshot
v1.0.15.0 aligns four named Tech Chip entries with their current in-game availability.

Do this first

  1. 1
    Open the live Handbook

    Use current undiscovered entries as the checklist instead of an old static list.

  2. 2
    Recheck former shop-only items

    Patch v1.0.10.0 added other acquisition methods for this group.

  3. 3
    Retest the 100% goals

    v1.0.13.0 no longer requires every level of the relevant enemies and player upgrades for the two named achievements.

  4. 4
    Recheck four chip entries

    Look for Death by Boiling Oil, Time Master, and Interest in play; stop chasing Piercing Damage Upgrade after it was removed.

  5. 5
    Retest fixed storage paths

    Over-capacity equipment loss, warehouse save loss, Random Box selection, and Warehouse over-capacity swapping received fixes.

Completion blocker checklist

Completion blocker checklist
Missing entry or rewardPatch contextAction
Item formerly seen only in Shop or Score ShopNew acquisition methods addedRecheck live sources and normal play routes
Stage 3 special-encounter rewardDisappearing monsters fixed in v1.0.10.0Retest on the current build
Extracted Time Fragments with full inventoryFixed in v1.0.11.0Retest before following old inventory advice
100% enemy collection achievementEvery enemy level is no longer required in v1.0.13.0Recheck completion after updating
100% player-upgrade achievementEvery upgrade level is no longer required in v1.0.13.0Recheck completion after updating
Death by Boiling Oil / Time Master / InterestAdded to the game in v1.0.15.0 after appearing only in the HandbookUpdate and check current acquisition routes
Piercing Damage UpgradeRemoved from the Handbook in v1.0.15.0Do not chase it as a current completion target
Score Shop reward missing after a runReward appearance issue fixedRetest the same reward path
Random Box cannot be selectedSelection issue fixed in v1.0.13.0Retest in the Score Shop
Warehouse item disappearsSave-loss case fixed in v1.0.13.0Update before repeating storage steps

Use this flow

  1. 01Update the game
  2. 02Open live Handbook
  3. 03Choose one missing entry
  4. 04Check acquisition route
  5. 05Retest fixed blocker
  6. 06Mark result locally

Related video

Official1:25

Ascend to ZERO | Diverse Combat Styles! | Game Guide Video: TechChip Edition

Flyway Games

The official short specifically labels Tech Chips as a route to varied combat styles.

Why it is useful: Understanding why the planner recommends tags and directions instead of unsupported DPS totals.

Watch on YouTube

Common mistakes

Do

Change one decision, measure the result, and keep the source trail visible.

Avoid

  • Using a pre-v1.0.10 shop-only route
  • Grinding every entry level after v1.0.13.0
  • Chasing Piercing Damage Upgrade
  • Assuming the three restored chips existed in older builds

FAQ

Did v1.0.10.0 change Handbook completion?

Yes. The official notes added acquisition methods for items that had previously appeared only in the Shop or Score Shop.

What did v1.0.13.0 change for completion?

It relaxed two 100% collection achievements, removed certain unobtainable Tech Chips from the Handbook, and fixed several equipment, warehouse, quest, and Score Shop blockers.

What did v1.0.15.0 change in the Handbook?

It added Death by Boiling Oil, Time Master, and Interest to the game, and removed Piercing Damage Upgrade from the Handbook.

Do the two 100% achievements require every entry level?

The v1.0.13.0 developer note says they previously required every level and that the requirements have now been relaxed.

Does the wiki tracker connect to the game?

No. It is a local checklist; the current in-game Handbook remains the authority.

Sources

official

Ascend to ZERO Patch Notes - v1.0.10.0

Flyway Games / Steam / accessed 2026-07-20

Official patch covering final-boss progression, Stage 3 rewards, Blossom Blade bleed crashes, item acquisition, and current known issues.

official

Ascend to ZERO Patch Notes - v1.0.11.0

Flyway Games / Steam / accessed 2026-07-23

Official patch covering progression, inventory, Handbook, Tech Chips, stats, Linux stability, Score Shop rewards, and temporary leaderboard removal.

official

Ascend to ZERO Patch Notes - v1.0.12.0

Flyway Games / Steam / accessed 2026-07-30

Official patch fixing inventory duplication, several named Tech Chip issues, Fate Editor gamepad navigation, King of Charge display, a Tech Chip UI freeze, and Final Lesson run-ending behavior.

official

Ascend to ZERO Patch Notes - v1.0.13.0 (+v1.0.14.0)

Flyway Games / Steam / accessed 2026-08-02

Official combined v1.0.13.0 and v1.0.14.0 post adding inventory name sorting, fixing stability and progression issues, relaxing two Handbook achievement requirements, and rebalancing boss behavior in Stages 2, 3, and 4. The post does not provide a separate player-facing v1.0.14.0 change list.

official

Ascend to ZERO Patch Notes - v1.0.15.0

Flyway Games / Steam / accessed 2026-08-02

Official patch adding the Branding Tech Chip, restoring three Handbook-listed chips to the game, removing Piercing Damage Upgrade from the Handbook, fixing Cycle of Pain UI values, and retaining two known issues.

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